Indie Game Contest 2015 results

We are proud to announce that Zombie Night Terror won its first prize!

Indie Game Contest 2015 Best Fantastic Game award!

And the Octopix award was delivered to the Greek fellows with Apocalypse Cow.

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Indie Game Contest 2015

 

Zombie Night Terror has been selected as one of the finalists of Indie Game Contest 2015 wich is part of Strasbourg European Fantastic Film Festival.

The game will be playable during the festival which will take place at Shadok in Strasbourg between 18 and 27 September.

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Still Alive

It’s been quite some times since the last news and we are not dead yet… I wish I could say the same about our zombies!

We have been nominated for 2015 SXSW GAMING AWARDS in the Gamer’s Voice category. They offered us a stand, one of us will be in Austin from March 13 to 15 to show a playable demo of the game and we hope some of you will be there to test it. For the occasion we put together a small in-game trailer:

  Continue reading

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What are we up to?

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It’s been quite some time since we wrote something here, we were aiming to publish news regularly but we failed on that part.

So, what have we been up to the past two months?

Continue reading

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Gameplay presentation – Mutations

When we are asked what our game is about, we simply put it as “Lemmings with zombies”… Thought that it’s not that simple. Sure, you do not control your zombies directly. Of course, they are stupid enough to walk straight in a pit without a second thought and you even give them orders in a similar way.

But contrary to Lemmings, you do not just take a brainless army of flesh eating monsters for a walk. You get out there, you slaughter some helpless humans along the way, and you bring chaos and desperation to the World!

On a less psychotic note, and while we do not hide our inspiration, we do not wish to make just a “Lemmings with zombies”. If it were true, we would have zombies taking parachute lessons, mining with pickaxes and building bridges. Not very inspired… Hence, the concept of mutation that fits more into the – expected – experience of a zombie outbreak. It’s a common knowledge, zombies are stupid and so mutations are the primary way to interact with the game. Without them your zombies do very little: they walk around, smash through doors and attack whatever taste like meat. Thus, using mutations will let you steer them in the right direction, allow them to withstand more damage, move faster, overtake obstacles and so on.

This first article will – you probably guessed – focus on mutations, how they are now, how they were before and what we are trying to accomplish with them. Continue reading

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Website launch

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Welcome to the development blog of our first game.

Zombie Night Terror is a lemmings-like game teeming with hordes of zombies craving for fresh meat. The aim is to lead your brainless army through various environments in order to annihilate all humans!

We plan to frequently add content to this blog, so don’t hesitate to check back here for new screenshots, videos and updates.

You can also subscribe to our Facebook, twitter and RSS.

 

In the meantime, watch our first trailer:

The game is currently set to release on Windows and Mac Os – Linux might come later.
We hope to publish an early access version of the game before the end of the year.

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